The trend in designing application is largely focused on teaching the functionality and features of the application. Show Me, and Try Me interactivities that are commonly used in such training and it assumes that leaners will remember the finer details of each step and functionality of the system. This is a wrong notion. The biggest drawback of this approach is that the learning designers are depending too much on the human memory instead of making the learning an autonomous process. Our approach, therefore, focuses on making the learner autonomous. Our design philosophy is based on:
- Provide the learners with an overall business perspective of the system and how it functions.
- Explain the basic principles of how the system functions.
- Leave out details from the course as they distract the learner’s attention away from understanding.
- Help learners become independent so that they can learn further on their own and do not ask for help on trivial issues.
- Focus on the organisational changes, which may include changing roles and responsibilities and changes in business processes.
- Explain to the users why this system is being implemented and how it will help the organisation and the end users.
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